ABOUT ROBOT REMEDY
AI VFX for Feature Film and Episodic
We are a team of the very best award-winning GenAI filmmakers, experienced VFX supervisors and VFX artists, producers and creative technologists.
Our focus is quality, with expertise in realism. We deliver work of a high creative and technical standard.
What we do
AI Pre-vis
Sequences blocked out in motion before the shoot, so the team can see the film early.
AI Post-vis
Temp VFX over live-action plates to lock the edit while final shots are built.
AI Concept Design
Worlds, creatures and key frames to set the look of a project.
AI VFX
Finished AI-driven shots: environments, creatures, destruction and set extensions.
Hybrid AI workflows
Filmed plates with actors combined with AI backgrounds and environments: grey box, green screen, blue screen and more. Built alongside traditional VFX tools such as Nuke, Maya and Unreal.
Full generative AI content
Films, commercials and social content made entirely with generative AI, from concept to final delivery.
AI VFX for a feature film, incorporating actors filmed against grey box.
Utilising AI for pitch development and final production.
Pre-vis, concept work and AI VFX for NBC.
AI VFX concepting for a Marvel movie.

PRINCIPAL FOUNDER
Stuart Cripps
AI VFX Supervisor
Stuart has spent more than 25 years in feature film and episodic visual effects. He started as a compositor at The Mill and Mill Film in London, then worked at ILM, Sony Pictures Imageworks, Rhythm & Hues, Method Studios, Scanline VFX and Pixomondo on films including Harry Potter and the Sorcerer's Stone, Pirates of the Caribbean: At World's End, The Curious Case of Benjamin Button, Transformers: Age of Extinction and The Revenant.
As a VFX supervisor he has led work on Day Shift, Upload, The Man in the High Castle and Winning Time. Today he leads AI teams, building generative AI workflows and supervising AI-driven shots for film, episodic and brands, combining traditional VFX with tools such as Comfy UI, Beeble, Switch X, Seedance 2.5, Omni, Veo, Kling, Runway, Nuke and Unreal.
Filmography
53 credits in feature film and episodic VFX.
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